Picking the [Lawful Good] option will indeed gain you an audience with the Stag Lord, although you’ll be fighting the Stag Lord’s personal guards, this time without the aid of Kressle, making it an even worse option. : In the original version of the game, the Stag Lord’s Fort was dominated by a large tree, presumably removed because of how much it obstructed the area.. As far as loot goes, you can find a satchel [Perception 22] [Trickery 17] near the well north of these four bandits who would have come to Akiros’ aid, inside of which is a Wand of Vanish and an Amulet of Natural Armor +1. Might not be the most epic bit of loot you’ve found thus far, but it’s a welcome treasure, nonetheless. Where is the the stag lord fort?I can't seem to find it. Don’t worry too much about it, though - it’s only four HP at this point. There’s no guarantee, however, as the Stag Lord still has minions to guard him, and he’s no slouch in combat, himself. Encounter – Speak to Varrask in the town of Kamelands and then do the following in Pathfinder: Kingmaker. Last edited by chautemoc on Jul 5, 19 10:07am Prev They’re somewhat less suitable for this strategy, as all but two of them will employ ranged attacks of their own, and many are too far out to be reliably stopped by a Web spell. From here, follow the path north where, if you spared her earlier at the Thorn Ford camp, you’ll find Kressle. There are multiple ways of approaching the Stag Lord’s base, with the front gate being the most dangerous. Pathfinder: Kingmaker Chapter 1, Fort of the Stag Lord, the Owlbear (8 posts) (8 posts) (8 posts) Pages: 1. You are one such adventurer, and Jamandi’s offer isn’t just a benevolent call-to-arms to make the Stolen Lands safe for normal folk, there’s political angles to its conquest, and the ultimate allegience of its new ruler. Unlock the cell door (left), then kill Nugrah. A safer, more neutral option is to pass a [Trickery 14] check to simply seal the Owlbear in its cage. After the spell(s) are cast, have your characters use ranged weapons to pick off bandits preferentially, starting with the Bandit Illusionist, then working on the Half-Orc, if for no better reason than the fact that his high HP will make him hard to stop should he be the last one remaining. Some odd magic going on there, and who is this “her” he’s talking about? Pathfinder: Kingmaker – Find the Temple of the Elk Quest. (1 of 2) Dovan’s weak Will Save makes him vulnerable to Hold Person, Dovan’s weak Will Save makes him vulnerable to Hold Person (left), after which you can promptly smite him before he gets up to any trouble. Travel: Stag Lord’s Fort¶. Now that the exterior of the fort is cleared, return to the western wall and gain access, either through Mobility or Athletics. If you continue northeast along the southeastern end of the map you’ll eventually reach the fort, which consists of wooden walls behind a shallow ditch, inside of which lurk some Thylacines. Approach with your Cleric just close enough to spot the Bandit Alchemist and hit him with a pre-emptive Hold Person spell. (1 of 3) Target the alchemist and try to take this troublesome bandit out quickly. Not a bad idea for kind-hearted do-gooders who perhaps lack a bit of foresight. This time the Bandit Alchemist does you a favor by pacing from the campfire her fellows are gathered at to the wall to the southwest. With this much of the fort clear, there’s a good chance you can confront the Stag Lord directly and hope to win. Interact with the owlbear pen to get a variety of options for disposing of the beast. Of course, buffing up before you engage, hitting the Stag Lord with a debilitating spell like Tasha’s Hideous Laughter or Hold Person to buy yourself some time to mop up his minions also works well. A subreddit for all things involving Pathfinder Kingmaker made by Owlcat Games. Home » Guides » Pathfinder: Kingmaker – Chapter 1 Complete in Less Than 30 Days (The Lord ... and you should encounter a junked out addict prophet kind of guy who provides you with the location of the ancient tomb. Their only noteworthy feature (besides being undead and hence immune to mind-affecting effects) is their Damage Reduction 5/slashing or bludgeoning. Currently the Stag Lord’s Helm is in the possesion of one of the original charter members and High Assassin of Dun Malta, Schmidtaki Juicedice. Note: If you want to keep Kressle and Akiros alive through this fight, you may have to resort to trickery. If you choose "This owlbear will help us fight the Stag Lord," it remains in its pen and you can no longer interact with it. If you want to be successful, you’ll disabuse yourself of the notion that you’ll be assaulting some keep and routing the defenders in one great action. At least, I heard him reference Kingmaker in one of his videos.
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